4/25/2023 0 Comments Mini motorways publisherAs time goes on, your top-down view gradually expands, allowing more houses to crop up on the map, as well as more shopping centres for them to drive to. It's not the most environmentally friendly picture in the world (we can always pretend they're electric cars, can't we?), but having your citizens on the road like this does create a much busier and more authentic picture of your city's overall progress than the abstract shapes queuing up at its predecessor's metro stations.Ĭrucially, that busyness doesn't come at the cost of clarity, especially when things start to go wrong. The more pins you collect, the higher your overall score at the end. These colour-coded depots gradually fill up with little pins, at which point a car of the corresponding colour will pull out of their drive and go and collect it, like an ant's nest of frantic Deliveroo drivers. Whereas before you were joining up subway stations to get people to their intended destination, Motorways sees you building roads between houses and increasingly busy shopping centres. Like its subterranean predecessor, Mini Motorways starts small, the camera focused tightly on just a small cluster of map tiles. But by golly is it fun.Įven with the action taking place above ground this time, the general rhythm of Mini Motorways will feel instantly familiar to previous Metro heads. The pins stack up, jams back up for miles, and gridlock eventually brings the whole city to a crashing halt. Just when I think I've got a handle on ferrying each city's busy commuters between their homes and giant industrial centres, something inevitably goes wrong. If the brilliant Mini Metro gave me a newfound admiration for city subway designers, then Dinosaur Polo Club's latest minimalist transport sim Mini Motorways proves that urban road planners are actual god tier human beings.Įven with some of today's most iconic conurbations such as LA, Tokyo and Dubai reduced to their neatest, simplest geographical lines and land masses, I still manage to make a pig's ear of laying down a functioning road network. I wasn’t just hypnotized by the rhythmic movement of trains from station to station, I was completely absorbed in making them perfect." - IGN DemoYou can check out Mini Metro for yourself and play a game on the London map in the demo.Building on the excellent Mini Metro that came before it, Mini Motorways is a great evolution of Dinosaur Polo Club's minimalist transport sim. "Mini Metro’s clean, stylish interface encourages me over and over again to make the trains run on time, and there’s a deeper amount of strategy to growing a sprawling metro system than meets the eye. If you love Mini Metro, check out the highway-planning follow up Mini Motorways! More from Dinosaur Polo ClubYou can find us on all the usual social media haunts like Facebook and Twitter. Vast library of player-created maps for you to explore in Steam Workshop!.Responsive soundtrack created by your metro system, engineered by Disasterpeace.If you think it's a keeper, save it, tweet it, show it off, or make it your desktop background! Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck.A strategy that proved successful last game may not help you in the next. Random city growth, so each game plays out differently.Over two dozen real-world cities! Design subways for London, Paris, New York City, Osaka, Saint Petersburg, São Paulo, Istanbul, Auckland and many more! Each has a unique colour theme, set of obstacles, and pace.Build your metro exactly how you want to with the all-new Creative mode.Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge. It doesn't though, aye? You just gotta play it. Compelling, constructive, hectic, relaxed gameplay. How long the city keeps moving is up to you. The new assets you earn every week will help immensely - as long as they're used wisely.Įventually your network will fail. You'll be constantly redesigning your lines to maximise efficiency. The demands on your network are ever-increasing. More stations are opening, and commuters are appearing faster. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays. Commuters travel along your lines to get around the city as fast as they can. Draw routes between these stations to connect them with subway lines. In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city.
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